Table Games



American Roulette
 

Roulette is the most popular table game in the world. At first glance, a roulette table layout may appear complicated, yet in reality, it's a very easy game to play and understand.


 
Bet Type Numbers Played Payoff Odds

Single Number

A bet on any single number

35:1

Split Bet

A bet on two numbers at the same time

17:1

Trio Bet

A bet on a combination of three numbers at the same time

11:1

4-Number Bet

A bet on four numbers at the same time

8:1

6-Number Bet

A bet on six numbers at the same time

5:1

Column Bet

A bet that the number will fall on a certain column

2:1

Dozen Bet

A bet on either 1 to 12, 13 to 24 or 25 to 36 at the same time

2:1

Red or Black

A bet that the number will be either red or black

1:1

High or Low

A bet that the number will either be low (1 to 18) or high (19 to 36)

1:1

Even or Odd

A bet that the number will be either even or odd

1:1

 


After you place your bets, the ball is spun in the opposite direction of the turning wheel. When the ball comes to rest in one of the slots, the dealer will call out the winning number and settle all bets.




Craps
 

Craps is considered by many to be the most exciting game in any casino. There are many varieties of wagering, and as a result, Craps can also be a complicated game. But there are some simple bets that you can make to start with, and the odds on these are quite favorable.

The objective of the game is to bet on the outcome of the dice, that you as the "shooter" throw. You are allowed to bet in favor that the shooter will win, in favor that the house will win, or you can bet on the numeric outcome of both dice.

The dice are rolled across the Craps table layout. The layout is divided into three areas consisting of two side areas separated by a center one. Each side area is the mirror reflection of the other and contains the following: “Pass” and “Don't Pass” line bets, “Come” and “Don't Come” bets, “Odds” bet, “Place Bets” and “Field Bets”. The center area is shared by both side areas and contains the “Proposition” bets.

The first roll in a Craps round is called the come out roll. If the dice total is 4, 5, 6, 8, 9 or 10 then the point is established. On the other hand, a total of 2, 3, 7, 11, or 12 on the come out roll immediately ends the round. When the point has been established, an “ON” disk will be placed on the point. After the point is rolled, the dice will be rolled continuously until the same point is rolled again or a 7 is rolled.

Below is a list of the various bets you can make at craps.

Pass Line
Also called the "Front Line", this bet is made on a come out roll, when no point has been established. A first roll of 7 or 11 (known as naturals) automatically wins. A first roll of 2, 3 or 12 (known as craps) automatically loses. A first roll of 4, 5, 6, 8, 9 or 10 establishes the number as your point. Once a point has been established, the shooter continues to roll the dice until either the point number rolls again (which is a Pass line winner, and bettors are paid even money) or a 7 out rolls and all Pass line bets lose.

Come Line
This bet is an extension of the Pass line. Come bets can be made any time after a Pass line point has been established (4, 5, 6, 8, 9, 10). 7 or 11 wins; 2, 3 or 12 loses; any other number becomes your Come point and must be repeated before a 7 rolls in order to win even money.

Don't Pass
Also called the "back line," this bet can only be made on a come out roll, when no point has been established. A first roll of 7 or 11 (a natural) loses. A first roll of 2 or 3 is an automatic winner. If a 12 is thrown it is a standoff and you push. If 4, 5, 6, 8, 9 or 10 rolls, it becomes the "Don't Pass" point. 7 must roll before the Don't Pass point rolls for you to win. If the point number rolls before 7 you lose.

Don't Come
This is an extension of the Don't Pass line. Don't Come bets can be made any time after a point has been established. The same rules apply for the Don't Come as the Don't Pass. A first roll of 7 or 11 loses, 2 or 3 wins, and 12 is a standoff. Any other number becomes the Don't Come point. You win even money if 7 is rolled before the point is repeated.

Taking Odds
This is an additional bet that can be made on the Pass Line or on a come bet, once a point has been established. A player will receive 2 to 1 payoff on points 4 and 10; 3 to 2 payoff on points 5 and 9; and 6 to 5 payoff on points 6 and 8. The reverse is true when a player is betting against a point. These are known as "True" odds.

Laying Odds
This is an additional bet that can be made on a Don't Pass or a Don't Come bet after a point has been established. The odds pay opposite of Pass Line and Come odds: 2 to 1 payoff on points 4 or 10; 3 to 2 payoff on points 5 or 9; and 6 to 5 payoff on points 6 or 8.

Place Bets
Place Bets can be made at any time during play on any of the point numbers. Place Bets pay 9 to 5 on the 4 or 10; 7 to 5 on the 5 or 9; and 7 to 6 on the 6 or 8. These bets may be taken down, remain up or "pressed" up at any time. The bets are made on the rectangle directly above the number.

Buy Bets
A Buy Bet is similar to a Place Bet, but pays true odds in exchange for a 5% commission. These bets are made on the rectangle directly in front of the number.

Buy Behind or Lay Bets
They are similar to a Buy Bet, but made against a point at true odds. You are charged a 5% commission. With this bet, you are betting that the shooter will roll a 7 before he/she will roll the point number.

Field Bet
A Field Bet is a one-roll bet that wins or loses every roll. If 3, 4, 9, 10 or 11 rolls, you win even money. If a 2 or 12 rolls you are paid double. If 5, 6, 7 or 8 rolls, all field bets lose.

Big 6 or 8
You bet either 6 or 8 hoping that either one come up before the seven is rolled. This bet pays even money.

Proposition Bets
These bets are found in the center of the dice layout. If you make a "prop" bet the following will happen:

    • Any Craps - If the shooter rolls a 2, 3 or 12 on the next roll you win 8 to 1 Any Seven - If the shooter rolls a 7 on the next roll you win 5 to 1

    • Eleven - If the shooter rolls an 11 on the next roll you win 15 to 1

    • Ace/Deuce - If the shooter rolls a 3 on the next roll you win 15 to 1

    • Two - If the shooter rolls a 2 on the next roll you win 30 to 1



    • Twelve - If the shooter rolls a 12 on the next roll you win 30 to 1

    • Hard Ways - A Hard Way bet will win if the shooter rolls a pair. Hard Ways lose if a 7 rolls or if the number is thrown "the easy way" (not a pair). Example: Your bet is Hard 8. If each dice rolls 4, you will win your Hard Way bet. If one die rolls a 5 and the other rolls a 3, you will lose.